With units representing platoons, sections, and individual leaders, the Warfighter system immerses gamers in modern maneuver combat across the globe. Some scenarios are hypothetical; others are based on real events. All games are compatible with each other, allowing players to mix and match their own scenarios. Don't just read the news, use it to create your own game...
World of Conflict
A combination of The Guards and Maneuver Warrior, World of Conflict covers battles through the contemporary world. Reconfigured maps from MW and TG inhabit a new box with the 3d edition rules and all-new scenario books, which update and balance the battles from the previous games.
Asian Thunder
The Iranian push toward the Azeri capital of Baku has to go thru the border city of Salyan. As the Azeris and Iranians battle it out, the Russians and Americans both make cameos. Lots of open tank country surrounding a city that hugs a river, and makes for some challenging maneuver
Maneuver Warrior
Modern combat all over the globe. Scenarios cover Chechnya, Iraq, Palestine, and more. Merkavas, Strykers, T-80s, engineers, and partisan snipers. Watch online for scenarios to support this game, and integrate with the first two.
Warfighter 101: The Guards
Features new rules for civilians, a British infantry battalion, government militia that plays on both sides, and 4 geomorphic maps. Includes 4 maps, 3 scenarios, and the new rules for civilians, as well as the latest edition of the standard rules for the entire W101 line, and 2 blank OPORDs for you to construct your own missions.
Warfighter 101: Movement to Contact
The first game in the Warfighter 101 series! A US battalion takes on the OPFOR at Fort Irwin, California. Great training for soldiers and wargamers alike. Read more.
SOLD OUT Buy W101: MOVEMENT TO CONTACT ~ $15 + S&H
Watch for the new, expanded version to hit p500 soon
Warfighter 101: Legion Etranger
One of the first historical games in the Warfighter series, this game turns its attention to the nasty war across the Mediterranean. Includes the paras, pieds noirs, and rules for civilians, as well as scenarios covering the revolt of the paras.
Watch for the new Legion Etranger to hit p500 later this year.
BayonetGames Warfighter series is divided into two levels of complexity: Warfighter 101 for those interested in quick-and-dirty games, and the full Warfighter Series for hard-core gamers who want rules for replicating multiple aspects of modern combat. Both use the same basic rule mechanics. Read more here (animated "how to" coming soon).
The Warfighter System of Games
The Warfighter Series is a played on maps with 1 hex = 1000m. Pieces are platoons/sections, with some single command vehicles. The innovative ZOC system allows players to establish fires while movement is taking place. Combat is resolved using one of three different tables, depending on weapons systems. Game turns represent 10-15 minutes.
Games typically last 60-90 minutes for Warfighter 101 series games, and a bit longer for full Warfighter series games.